I played Raphael from Belgium today, with his dual librarian, 15x sternguard list! I used my standard white scars, with a Heavy Flamer on the ironclad.
His list was:
1 Space Marine Librarian @ 100 pts (...in Power Armour; The Avenger; The Gate of Infinity)
1 ...in Power Armour (Frag Grenades; Krak Grenades; Power Armour; Psychic Hood; Bolt Pistol; Force Weapon)
9 Sternguard Veteran Squad @ 335 pts (Frag Grenades; Krak Grenades; Power Armour; Special Issue Ammunition; Bolt Pistol x9; Bolter x3; Combi-Meltagun x4; Heavy Flamer x1; Meltagun x1; Drop Pod)
1 Sergeant (Frag Grenades; Krak Grenades; Power Armour; Special Issue Ammunition; Bolter; Lightning Claw)
1 Drop Pod (Storm Bolter)
1 Space Marine Librarian @ 100 pts (...in Power Armour; The Avenger; The Gate of Infinity)
1 ...in Power Armour (Frag Grenades; Krak Grenades; Power Armour; Psychic Hood; Bolt Pistol; Force Weapon)
4 Sternguard Veteran Squad @ 185 pts (Frag Grenades; Krak Grenades; Power Armour; Special Issue Ammunition; Bolt Pistol x4; Combi-Meltagun x2; Heavy Flamer x1; Meltagun x1; Drop Pod)
1 Sergeant (Frag Grenades; Krak Grenades; Power Armour; Special Issue Ammunition; Bolt Pistol; Bolter)
1 Drop Pod (Storm Bolter)
9 Tactical Squad @ 225 pts (Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol x9; Bolter x7; Meltagun; Plasma Cannon; Drop Pod)
1 Sergeant (Frag Grenades; Krak Grenades; Bolt Pistol; Combi-Meltagun)
1 Drop Pod (Storm Bolter)
1 Land Speeder Storm @ 50 pts (Cerberus Launcher; Jamming Beacon; Heavy Bolter)
4 Scout Squad @ 110 pts (Frag Grenades; Krak Grenades; Scout Armour; Bolt Pistol x4; Combat Blade x4)
1 Sergeant (Frag Grenades; Krak Grenades; Scout Armour; Melta Bombs; Teleport Homer; Bolt Pistol; Power Weapon)
9 Tactical Squad @ 190 pts (Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol x9; Bolter x7; Flamer; Plasma Cannon)
1 Sergeant (Frag Grenades; Krak Grenades; Bolt Pistol; Power Weapon)
1 Land Speeder Squadron @ 90 pts (Heavy Flamer x1; Typhoon Missile Launcher x1)
1 Vindicator @ 115 pts (Searchlight; Smoke Launchers; Demolisher Cannon; Storm Bolter)

Deployment started out with him drop podding a line of marines along his board edge, and two speeders and a squad of sternguard on the far right. I in return put my trust in the drop podding multi-melta in the tac squad, and deployed my bikes on the right, hoping to roll up his flank using the termies and dread to provide cover. However, I forgot we were playing dawn of war, and thus was unable to shoot the vindicare.
In his turn, he dropped the large squad of sternguard in the forest next to me, and shot my bikes. However I only lost three guys, but most of my tac squad. When they had to take leadership checks however, the tac squad ran, and got stuck between the command squad and the sternguard.

In the bottom of T2, I shoot his sternguard with my flamer bike squad, and kill 5!, I then shoot hisother squad with my other two units, killing a few, and they choose to fail their ld. I charge with my command squad whipping out the rest of the sternguard, but am down to the apoth and the captain. He passes his morale check.
T3, he uses gate of infinity to take librarian out of CC, and leave my boys stuck in the woods. He continues to push his guys towards me, leaving me cornered in the far right side. He made a very good decisiop with his librarian, and I lost to many guys due to not knowing the rules for assaulting after shooting (only the squad you shot at, even if they are wiped out!). In other shooting, he attacked my turquoise bike squad, killing the standard biker, a melta and taking a wound off the attack bike.

On my turn, my apothecary died due to a low hanging tree, and my captain and flamer squad ran up the middle. The dread came in, and landed next to the vindicare, but failed to hit it, and the termies spread out to cause pain! The remainder of the turquoise bikes shot the vindicare as well, but a tree stopped the potentially deadly melta beam....You would not guess how strong these trees are! Finally I blew up his drop pod, just to annoy him, as it had killed two marines with its storm bolter already! Currently I had 3 kill points to his 1 (1x Drop Pods, 2x Sternguard vs a command squad). But the next turn would decide all!
The turn started well, with my dreadnought surviving, and one member of the turquoise squad surviving as well. So far KP denial was successful! One librarian had a perils of the warp, and the other hit my terminators with avenger. I lost two terminators against the sternguard. However the stunning moment was the scouts shooting the dread with their bolt pistols and immobilizing it....Not good! However he then assaulted my dread with his scouts and Combat squad. I proceeded to mulch two marines, and force them to flee.
In my turn I flamered his scouts with my dread, and ran the last remaining turquoise biker away to conserve the kill point. The black squad ran in, to get some shooting, and the bikes shot the sternguard, killing two. In the assault phase, I attacked a combat squad with my termis, killing three, and the sternguard and 2 librarians with the captain and bikes. However, I only managed to kill one librarian, leaving a stalemate.

In his turn he was desperate for kill points, as I was up 6-1. He quickly killed my last biker and tac squad, and shot and killed all the remaining black bikers...Things were starting to look even! Then the terminators massacred the last tac marines, and marched to the next tac squad. In the CC with the librarians, captain, bikes and sternguard, the captain killed the librarian, and no other damage was done. However, the Sternguard failed their LD test and were run down. At the end of T5, before my turn, it was 9KP to 4, and Raphael had to leave.
Overall it was a fantastic game, and if I had finished my turn, I could have gained another two or three kill points. The deciding factor was that I was able to concentrate my forces, to wipe out a squad a turn, and to take advantage of easy kill points. In addition, I did not give many up, having only 10 Kill points total, while he had a massive 16, of which I grabbed a lot of. I need to keep working on my tactics, as I made several crucial mistakes, and did not fully read the rules on assault after shooting. He had a nice list that I will remember, and I had a great time!